The fourteenth rune of the Elder Futhark. When people speak of the invented “blank rune” from Blum, I always laugh: why is such a thing needed in a cast when we have Perthro? Perthro represents the unknown and unknowable, that piece that’s left up to fate or chance when we roll a die (or cast the runes). Whether it’s for a game or in life, Perthro is luck and risk and mystery. The things that make us wonder why it goes the way it will or went the way it did. It is unpredictable factors, but it is also our intuition and our willingness to roll the dice and play.
The thirteenth rune of the Elder Futhark. Similar and yet different from the 13th Major Arcana card, Death, Eihwaz steps out from Jera’s yearly cycles and asks us to ponder cosmic eternity, rebirth, and transformation. It makes us the axis, with our feet in mortality and our heads in forever. Some use this rune for ancestor work or to connect with divinity (or our higher self) for insight and guidance. It is the rune that pierces the veil. Scholars debate whether the world tree was an ash tree or a yew tree etymologically, but regardless, this rune is attested as representing the yew tree: an important tree in old times that grew evergreen through winter and was often planted at gravesites as a symbol of eternal life. Though not attested, I associate this rune with Hel.
This popular stone was once so rare it was called a Cardinal Gem, along with sapphire, ruby, diamond, and emerald. It has been prized since antiquity. Some associations are sobriety, intuition, insight, purification, emotional balance, meditation, mental healing, clarity, and fortitude.